"A deep and allegorical journey" -SFFAddicts
When a fisherman unwittingly discovers clues about other people wielding great technologies, fear and uncertainty of exposure throw both societies into conflict, and forces a clutch of artificial intelligence stewards to confront their obligations to humanity. As real and virtual worlds collide, so too do the worldviews that have caused this centuries-long stand-off.
Future-primitive Tellurians have enjoyed a peaceful coexistence with nature for centuries after the moment of technological collapse, described in ancient texts as Cloudburst. Only the studied elders are aware of a diaspora virtual civilization who secretly covets their energy ...and their bodies.
Tieri-Na rejects stories she's  heard about abductions in the hinterlands. Life in the far north can be  harsh, unforgiving. But nature shares her bounties with those who learn  her ways. To Tieri, the forest is freedom from the hustle of the  village… until the day she too goes missing.
Alai-Tiul longs for answers.  Other villagers believe teachings about the perils of technology, yet  he can’t help but wonder if there’s more to the old stories. What really  happened centuries ago after Cloudburst wiped out everything… and  everyone? If that history was so terrible, then why are the ancient wind  towers, givers of unlimited energy, revered without question? To his  inquiries, the elders reply,
“Meddle not with what we do not understand.”
But Alai does meddle,  curious about the past and its people. When he discovers a metal cube  in the forest, he exposes a secret. A secret about the world he  shouldn’t know, and through his meddling, one that may disrupt the fate  of humanity.
Aur Child immerses the reader in a world of hope and uncertainty,  where merchant ships sail the winds between future-primitive villages  and artificial intelligences harbor the exiles of virtual worlds, and  presents a fresh approach to post-apocalyptic Earth, blurring the  boundaries between right and wrong, good and evil, and heroes and  villains.
 
                
               
            